SSX is a snowboarding video game in the SSX series of video games from Electronic Arts. First revealed at the Spike Video Game Awards in 2010 under the working title SSX: Deadly Descents, the game's trailer appeared to show a much darker direction to the series than previous entries, though later footage returns to a lighter tone. SSX will include the use of real locations, rather than the fictional courses of past games. An SSX demo launched on February 21, 2012 on Xbox Live and a day later on PlayStation Network. The game was released on February 28, 2012 in North America, and will be released on March 1 in Australia and New Zealand, March 2 in Europe and March 15 in Japan.
In SSX, players take on the role of a member of a team seeking to snowboard down a variety of real-world mountains, such as in the Himalayas and the Antarctic. Gameplay includes helicopter drops, avalanches, and the use of wingsuits.
The mapping and level design for SSX will be different from previous entries in the franchise, featuring more open world gameplay and fewer barriers or invisible walls. EA Canada used geotagging data borrowed from NASA to generate 28 mountains from about nine existing mountain ranges around the world. This data was only used as the basis for the level design, and the developers created their own terrain on top of it. Players will be able to use helicopters to travel to various locations on the individual mountains. The game features mountains from the Canadian Rockies, Alaska, Patagonia, Antarctica, the Alps, Africa, the Himalayas, Siberia, Japan, and New Zealand.
Footage released on June 5, 2011 showed pre-alpha gameplay. Appearing in this and subsequent footage were helicopters, objectives, a new turquoise user interface, much more extensive maps (with increased graphical innovations such as improved shadowing and snow-spray), the return of the "combo" system allowing the build-up of trick points, commentary, dialogue, races, trick point competitions and graffiti.
While all mountains will be available in regions outside of North America at release, Mt. Fuji will be exclusive content only on the PlayStation 3 in North America, and a pre-order exclusive in the United Kingdom.
The game includes an online pass, but EA will take an approach similar to Homefront. While access to online multiplayer will not be restricted, players will not receive any credits for their online performances on Global Events without the online pass.